Love the set up of this. "The dating game show" was always a guilty pleasure of mine... as well as "blind date". To me this is a combination of them. Bringing back the "losers" to help control the path of the date is a clever mechanic, and keeps everyone involved.
Dating.sim is a light-hearted romance roleplaying game inspired by the TV show The Dating Game as well as the “dating simulator” video game genre. Dating simulators are narrative-heavy games where players can date one of multiple eligible characters via choose-your-own-adventure-style conversations. Make the right choices and a character might like you more, make the wrong choices and they might like you less. Dating.sim recreates this structure through competitive roleplaying, with players improvising multiple-choice options for one player to select over the course of a date.
In round one of Dating.sim, everyone roleplays different characters and one player (called the Lead) selects a date from a host of suitors (called Dates). In round two, the winning character accompanies the Lead on a date, and all remaining players roleplay the Lead together. The Date player awards points for creativity and behavior, and the player with the most points at the game’s end gets to help finish the story!
To play Dating.sim, you’ll need:
- Three or more players
- Writing utensils
- A stack of notecards (3” x 5” recommended)
- A timer (approximately 30 minutes)
- A six-sided die (optional)
Dating.sim is 22 pages long, and modifications are included for online play.
Dating.sim was funded as part of the Possible Worlds RPG subscription Kickstarter.
Possible Worlds' series covers are designed by Austin Breed.
In order to download this game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files: