I bought a physical copy of this from Deernicorn and played it for the first time last night with my board game group. I set it up with an overhead projector onto a 4x3 wet-erase map that I use for TTRPG maps.
We absolutely loved it. They were a bit thrown, more used to dice and points than storytelling, but quickly came around.
That’s where Beak, Feather, and Bone bleeds over from fantasy worldbuilding into the actual politics of cartography. The lines you draw in BFB assert a truth about the world, that your faction actually can and does enforce a claim on specific buildings and regions of the map. But in a game where your map is both objectively accurate and also designed by multiple factions with competing agendas, it makes me wonder how strong a particular crow-person’s hold on that nice duplex might actually be.
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I bought a physical copy of this from Deernicorn and played it for the first time last night with my board game group. I set it up with an overhead projector onto a 4x3 wet-erase map that I use for TTRPG maps.

We absolutely loved it. They were a bit thrown, more used to dice and points than storytelling, but quickly came around.
Thank you so much for the wonderful game.
I LOVE this!!!
That’s where Beak, Feather, and Bone bleeds over from fantasy worldbuilding into the actual politics of cartography. The lines you draw in BFB assert a truth about the world, that your faction actually can and does enforce a claim on specific buildings and regions of the map. But in a game where your map is both objectively accurate and also designed by multiple factions with competing agendas, it makes me wonder how strong a particular crow-person’s hold on that nice duplex might actually be.